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The Outer Worlds Patch 1.1 Set to Increase Text Size, Fix a Few Pesky Bugs - Push Square

The Outer Worlds Patch 1.1 Set to Increase Text Size, Fix a Few Pesky Bugs - Push Square
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Robert s been a dedicated PlayStation fan since the days of Tekken 2, and he still loves a good dust up. When he s not practising combos, he s usually getting lost in the latest 100-hour RPG, or, y know, replaying The Witcher 3.

I had no bugs or hiccups whatsoever in my first playthrough. Very impressive considering Obsidian s track record.

"Woah, woah, woah...it s Rizzo s."

I ve been addressing the invisible text with PS4 s accessibility option (Magnify screen) and invoking it with ps button+square whenever I need it. Not too fussed about it.

Patching the quest breaking bugs though, that is always welcomed.

Man another game with tiny text? That s been my bane of late.

TVs are SO Big these days, mine is 52" (that s 132cm, you guys must have some huge tvs over there) and while I can read most stuff most of the time there s always some submenu or mission I just skip b/c I can t be bothered to get off the couch.

I always get bugs in any game no matter what (I m always doing things you aren t really expected to do), so my experience is not common by any means, but after I murdered everyone on the Groundbreaker my game wouldn t stop stuttering even after I reloaded my save from an hour earlier. Hahaha

I m going to reinstall after I finish Death Stranding, but I think that will fix it as it was probably a memory leak issue.

Other than that I ve had no issues at all.

Loading times and companion AI are the two things that need serious work in my opinion

The only bug-glitch I encountered is the very first unmissable trophy, welcome to halcyon, not popping for me. That s all. Well, it s an excuse as good as any to start all over again.

Thanks I still plan on starting Witcher 3 on PS4 in this lifetime so that could help. And that PS push square button combo should be easy to remember.
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